All work

Game Dev — 2D Multiplayer Game

Hackathon project · Unity

A 2D multiplayer game that started at a hackathon and grew from there. Its signature idea: real-life movements of streamers performing actions were filmed and turned into sprite animations for attacks (long- and short-range) and walk/run cycles.

Built in Unity, with game logic for AI search-and-destroy behavior, 2D world rotation, and multiplayer view, plus hit boxes for accurate attack detection and a points system where reaching zones pays out as animated donations.

Game Dev gameplay
Gameplay: motion-captured sprite characters in a 2D multiplayer world.
Game Dev gameplay, second view
A second gameplay view of the 2D multiplayer world.
Game Dev gameplay, additional view
Gameplay: additional view.
Game Dev gameplay, additional view
Gameplay: additional view.

Built with

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