HellO
HellO is an original narrative office-sim built in Unreal Engine 5 (UE5.0, Blueprints). The player works an office job where branching timed dialogue, TRUST and CORRUPTION meters, inventory, objectives, NPC daily schedules, and an in-game clock all push the story in different directions.
A narrated gameplay demo and a UE5 editor walkthrough show the game running and how it was built.
Built with
- Unreal Engine 5
- Blueprints
- Narrative design
- Game systems
- Timed dialogue
Want something like this for your business? info@pennies.net — first conversation is free.